连连看小游戏设计 学位论文.doc
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摘要
游戏“连连看”,只要将相同花色的两张牌用三根以内的直线连在一起就可以消除,规则简单容易上手。Java 编程语言简单、面向对象、分布式、解释性、健壮、安全与系统无关、可移植、高性能、多线程动态休闲、趣味、益智游戏速度节奏快,画面清晰可爱,。Abstract
The game lianliankan, as long as the two cards with the same suit straight up to three connected can be eliminated, rules are easy. This program of interface using Jframe framework, main program window contains a a main panel, which contains two a child Panel, left a layer child Panel is game window, meet we playing game of habits, contains fest see game of pictures element, user for game can found 32 on pictures; right a layer used to achieved game control, has began, and refresh, and select difficulty, and displayed score, and progress article, features option. Combines a simple Java programming language, object-oriented, distributed, interpreted, robust, secure system-independent, portable, high-performance, multithreaded, dynamic and lianliankan games, leisure, fun, puzzle together with attractive interface design and appetizing fruit vegetables picture elements, makes this lianliankan games become the modern city spending tedious, relaxed and good help. Joined the playing time control and border control and progress bar prompts make the game faster tempo, clear picture and lovely, both young and old. Action through the ActionEvent component event listening and handling. Games by defining an array according to certain algorithms provide path of judgment.
Key words: Java Lianliankan ; Jframe ; array ; approaches
目录
1.引 言………………………………………………………………………………1
2.游戏规则………………………………………………………1
2.1概要………………………………………………………………1
2.2操作………………………………………………………………1
2.3胜利条件…………………………………………………………1
2.4失败条件……………………………………………………………1
3.发展概况…………………………………………………………1
3.1连连看游戏的历史………………………………………………1
3.2用java语言写连连看游戏的原因………………………………2
4.方案论证………………………………………………………2
4.1设计原理………………………………………………………2
4.2方案选择………………………………………………………3
4.3主要问题………………………………………………………3
4.4技术要求………………………………………………………3
4.5游戏应用环境的构建……………………………………………4
5.系统分析…………………………………………………………4
5.1模块分析……………………
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