AE开发之地图操作AE开发之地图操作.doc
文本预览下载声明
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ESRI.ArcGIS.Carto;
using ESRI.ArcGIS.Geometry;
using ESRI.ArcGIS.Display;
using ESRI.ArcGIS.Controls;
namespace GISExercise
{
class OperateGeomap
{
//定义鼠标与控件交互式操作的公共方法
public void OperateGeomaP1(AxMapControl axMapControl1, IMapControlEvents2_OnMouseDownEvent e, string strOperType1)
{
switch (strOperType1)
{
//用鼠标拖曳确定地图显示范围
case LKXS:
{
axMapControl1.MousePointer = esriControlsMousePointer.esriPointerCrosshair;//改变鼠标样式
axMapControl1.Extent = axMapControl1.TrackRectangle();//将地图控件显示范围设置为当前拖曳的矩形区域
axMapControl1.ActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeography, null, null);//刷新地图
break;
}
//移动地图、地图漫游
case DTMY:
{
axMapControl1.Pan();
break;
}
//绘制点
case HZD:
{
IMap pMap;
IActiveView pActiveView;
pMap = axMapControl1.Map;
pActiveView = pMap as IActiveView;
//新建点对象
IPoint pPt;
pPt = new PointClass();
pPt.PutCoords(e.mapX, e.mapY);
//产生一个Market元素
IMarkerElement pMarkerElement;
pMarkerElement = new MarkerElementClass();
//产生修饰Marker元素的Symbol
ISimpleMarkerSymbol pMarkerSymbol;
pMarkerSymbol = new SimpleMarkerSymbolClass();
//设置符号颜色
IRgbColor pColor;
pColor = new RgbColorClass();
显示全部