unity游戏开发实战的教程第14讲-主界面UI和游戏完善.ppt
文本预览下载声明
主界面HUD 主界面HUD public Sprite [] lifeNumSprite; private int lifeNum; private SpriteRenderer spriteRender; void Start () { spriteRender = GetComponentSpriteRenderer(); } public int LifeNum { get{return lifeNum;} set { lifeNum = value; if(spriteRender != null) { spriteRender.sprite = lifeNumSprite[lifeNum]; } } } 学习地址 Unity2D游戏开发实战教程:Unity3D 2D实战游戏开发- 特种任务 /goods-455.html 北风网项目实战培训 第十四讲:主界面UI及游戏完善 讲师:CS(北风网版权所有) Unity2D实战游戏开发__特种任务 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile . Copyright 2004-2011 Aspose Pty Ltd. Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile . Copyright 2004-2011 Aspose Pty Ltd. Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile . Copyright 2004-2011 Aspose Pty Ltd. Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile . Copyright 2004-2011 Aspose Pty Ltd. 欢迎访问我们的官方网站 Evaluation only. Created with Aspose.Slides for .NET 3.5 Client Profile . Copyright 2004-2011 Aspose Pty Ltd.
显示全部