CarSim常用输入输出参数注释.doc
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输出参数
VyBf_SM (km/h)(车辆横向车速)
Full Name: Vy (body-fixed), vehicle SM CG
Type: Lateral speed
Component: Vehicle SM CG (body-fixed)
Definition: The [sy] component of the velocity of the CG of the sprung mass of the vehicle.
VxBf_SM (km/h)(车辆纵向车速)
Full Name: Vx (body-fixed), vehicle SM CG
Type: longitudinal speed
Component: Vehicle SM CG (body-fixed)
Definition: The [sy] component of the velocity of the CG of the sprung mass of the vehicle.
Yaw (deg)(车辆航向角)
Full Name: Yaw, vehicle
Type: Angle
Component: Vehicle yaw
Definition: The Euler yaw angle of the sprung mass of vehicle. This is also the yaw angle as commonly used in vehicle dynamics.
AV_Y (deg/s)(车辆航向角速度)
Full Name: Yaw rate (Euler), vehicle
Type: Angular rate
Component: Vehicle yaw (Euler)
Definition: The time derivative of the Euler yaw angle of the sprung mass of the vehicle.
Yo (m)(车辆Y轴下坐标)
Full Name: Y coordinate, vehicle origin
Type: Global Y coordinate
Component: Vehicle
Definition: Y coordinate of the vehicle sprung mass origin point.
Xo (m)(车辆X轴下坐标)
Full Name: X coordinate, vehicle origin
Type: Global X coordinate
Component: Vehicle
Definition: X coordinate of the vehicle sprung mass origin point.
Vx (km/h)(车辆质心处纵向速度)
Full Name: Longitudinal speed, vehicle
Type: Longitudinal speed
Component: Vehicle total CG
Definition: The [ex] component of the velocity of the instant CG of the vehicle.
Steer_SW (deg)(方向盘转角)
Full Name: Steering wheel angle
Type: Angle
Component: Steering wheel
Ax_SM (gs)(簧车身加速度)
Full Name: Long. accel., vehicle SM CG
Type: Longitudinal acceleration
Component: Vehicle SM CG
Definition: The [ex] component of the acceleration of the CG of the sprung mass of the vehicle.
Ax (gs)(质心加速度)
Full Name: Long. acceleration, vehicle
Type: Longitudinal acceleration
Component: Vehicle total C
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