Visual C++设计UDP协议通讯示例.docx
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Visual C++设计UDP协议通讯示例
一、绪言 UDP是一种面向非连接,不可靠的通讯协议,相对于TCP来说,虽然可靠性不及,但传输效率较高。所以在网络上仍有很大的用途。这几日需要了解下udp通讯的过程,上网发现这方面的资料还挺少。于是仔细的翻找了下msdn,基本上搞清楚了udp通讯的过程。做了一个测试的例子。希望对大家有帮助。 二、UDP的通讯过程server端: open a socket(socket)---gt;name the socket(bind)---send and receive data(sendto recvfrom)---close socket(closesocket)client端: open a socket(socket)----------------------------send and receive data(sendto recvfrom)---close socket(closesocket) server端无需listen,client端无需connect,因此udp中server和client的区别相对较模糊。只要调用sendto和recvfrom就可以给指定的地址收发数据,但并不保证收发的数据的完整性和可靠性。 三、示例 udpserver主要代码:
void main(){SOCKET socket1;InitWinsock();struct sockaddr_in local;struct sockaddr_in from;int fromlen =sizeof(from);local.sin_family=AF_INET;local.sin_port=htons(1000); ///监听端口local.sin_addr.s_addr=INADDR_ANY; ///本机socket1=socket(AF_INET,SOCK_DGRAM,0);bind(socket1,(struct sockaddr*)local,sizeof local);while (1){char buffer[1024]=\0;printf(waiting for message from others-------------\n);if (recvfrom(socket1,buffer,sizeof buffer,0,(struct sockaddr*)from,fromlen)!=SOCKET_ERROR){printf(Received datagram from %s--%s\n,inet_ntoa(from.sin_addr),buffer);////给cilent发信息sendto(socket1,buffer,sizeof buffer,0,(struct sockaddr*)from,fromlen);}Sleep(500);}closesocket(socket1);}
udpcilent主要代码:
void main(){ SOCKET socket1; InitWinsock(); struct sockaddr_in server; int len =sizeof(server); server.sin_family=AF_INET; server.sin_port=htons(1000); ///server的监听端口 server.sin_addr.s_addr=inet_addr(168.168.0.10); ///server的地址 socket1=socket(AF_INET,SOCK_DGRAM,0); while (1) { char buffer[1024]=\0; printf(input message\n); scanf(%s,buffer); if (strcmp(buffer,bye)==0) break; if (sendto(socket1,buffer,sizeof buffer,0,(struct sockaddr*)server,len)!=SOCKET_ERROR) { if (recvfrom(socket1,buffer,sizeof buffer,0,(struct sockaddr*)server,len) != SOCKET_ERROR) printf(rece from server:%s\n,buffer); } } closesocket(socket1);}
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