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《Core Animation Cookbook》.pdf

发布:2015-10-22约字共10页下载文档
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Core Animation Cookbook Contents CoreAnimationCookbook 4 Organization of This Document 4 See Also 4 Drawing 5 Drawing Layer Content With Application Kit Classes 5 Timing 7 Using a Single Timing Function For a Keyframe Animation 7 DocumentRevisionHistory 9 2008-03-11 | Copyright © 2008 Apple Inc. All Rights Reserved. 2 Listings Drawing 5 Listing 1 Drawing into a layer using Application Kit classes 5 Timing 7 Listing 1 Using a single timing function for a keyframe animation 7 2008-03-11 | Copyright © 2008 Apple Inc. All Rights Reserved. 3 Core Animation Cookbook This document provides instructions and code fragments that describe how to perform common Core Animation tasks. Organization of This Document This document has the following chapters: ● “Drawing” (page 5) describes various drawing techniques when working with layers. ● “Timing” (page 7) describes various timing techniques when working with animations. See Also These programming guides discuss some of the technologies that are used by Core Animation: ● CoreAnimationProgrammingGuide describes the Core Animation technology and shows how to use the Core Animation API. ● Quartz2DProgrammingGuide describes the two-dimensional drawing engine used to draw the content of an CALayer instance. ● CoreImageProgrammingGuide describes the OS X image processing technology and shows how to use the Core Image API. 2008-03-11 | Copyright © 2008 Apple Inc. All Rights Reserved. 4 Drawing This chapter discusses drawing issues when using Core Animation and other technologies. Drawing Layer Content With Application Kit Classes Core Animation CALayerclass defi
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