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计算机与教育The lifelong learning game season ticket or free transfer.pdf

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Computers Education 38 (2002) 5–20 /locate/compedu The lifelong learning game: season ticket or free transfer? Roy Hawkey The Natural History Museum, London, UK Abstract This paper is a revised version of the keynote lecture given at CAL2001. Drawing upon a range of examples, it argues that learning through ICT has much in common with learning in informal environ- ments, such as museums and science centres. There, emphasis is less on the transmission of authoritative expert knowledge and more on empowering learners to develop their own skills of observation, enquiry and interpretation. ICT, it is argued, does not merely facilitate lifelong learning, but, with its power for democracy and differentiation by learner choice, makes possible completely new kinds of pedagogy. These concentrate, not on models of curriculum deficit, but on learning how to learn. # 2002 Elsevier Science Ltd. All rights reserved. Keywords: Informal learning; Interactive; Museum; Science; Website We are witnessing, or so we are repeatedly informed, the dawning of a new age: the learning age (DfEE, 1998). And one of the central tenets of this age is the importance of ICT. For, runs the mantra, ICT can provide unparalleled access to the world’s treasure-houses of knowledge. Learners can enjoy the passing of wisdom from the premier league of universities, libraries, museums and other bodies. They can admire the defensive qualities of the Imperial War Museum, marvel at the wing play of the RSPB or be inspired by the keepers at The Natural History Museum. Yet, if learning is to be more than the transmission, receipt and assimilation of knowledge, then the programme for lifelong learnin
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